3D Animal Character Maker

Build a cute 3D animal OC in minutes — free, no sign-up, export to MMD, Blender, PNG and GIF.

Loading the 3D editor…

Drag: rotate · Scroll: zoom · Click: bounce · Drop a file to open

All exports are free and include a small 10maker.app credit.

Ear shape 15

Pick an animal ear silhouette

Tail shape 5

Round · Long · Stubby · Fluffy · None

Eye shape 9

Default, angry, droopy, half-closed, sparkly and more

Eyelashes

Upper and lower lash combinations

Eyebrows

1.00
0.00
0.00

Mouth shape 6

Mouth lines that connect to the nose

Base body color

Ear colors

Arm color

Eye & nose / mouth color

Outline color

Face patterns & area colors

Antler color

Face details

Blush

1.00
85%

Moles

Scars

Ribbons Pick several

1.00

Accessories Pick several

Wear eyepatches, bandages, glasses, hats and more at once

Polygon shading & outline

0.032

Body proportions

1.00
1.00
1.00

Built-in motions

Used by the character and by the studio
1.0x

External motion files (.vmd / .fbx)

MMD motions (.vmd) and Mixamo / humanoid motions (.fbx)

Click or drop a .vmd or .fbx motion file

MMD bones (.vmd) and Mixamo / humanoid bones (.fbx) are retargeted automatically.

Background & recording (GIF / WebM)

Pick the length, format and background, then record
Format
Length (seconds)
s
Background
Background color
Re-opening files & using other 3D tools
  • Open again here: use Open file at the top to re-open any .json, .glb or .zip (MMD) you saved from 10maker.
  • MMD (.pmx): keep character.pmx and texture.png from the ZIP in the same folder, then load the .pmx in MikuMikuDance.

Multi-character stage 0

Load one or more saved characters and record them with shared or individual motions
You are editing a single character. Turn on Enable studio mode to place characters on the stage and set position, angle, size and motion for each.
Quick formation · sync

Characters on stage

Names, motions and placement sliders unlock when studio mode is on

Quick group recording

Record the stage as it is now (.gif / .webm)

How the animal character maker works

1

Pick parts

Choose from 15 ear shapes, 5 tails, 9 eye styles, 6 mouths, eyebrows, lashes and face marks.

2

Paint and style

Set body, ear, arm and eye colors, add patterns, blush, moles, scars, ribbons and accessories, then tune head, body and leg proportions.

3

Export

Download an MMD-ready .pmx, a .glb for Blender or Unity, a 4K PNG, or a looping GIF of your character dancing.

What people make with it

OC and fursona sheets

Lock in your original character's look before commissioning art, or keep a 3D reference you can rotate from any angle.

Discord and social avatars

Export a transparent 4K PNG or a short GIF and crop it into a profile picture.

MMD and Blender projects

The .pmx file ships with standard Japanese bone names and leg IK, so MMD motions work out of the box. The .glb opens directly in Blender.

Everything the maker can do

Save and pick up later
Save a project file (.json) and reopen it any time. The ZIP and GLB you export carry the full settings too, so you can drop either one back in and keep editing.
Undo and redo
Up to 60 steps back, with Ctrl+Z and Ctrl+Y. Try a wild color without worrying about losing what you had.
Transparent backgrounds
Export a PNG or GIF with no background at all, ready to drop onto any profile, banner or video without cutting anything out.
Bring your own motion
Load an MMD motion (.vmd) or a Mixamo / humanoid animation (.fbx) and your character dances to it. Bones are retargeted automatically.
Put several characters on stage
Add as many characters as you like, arrange them in a line, a V or a circle, give each one its own motion, and record the whole group.
Built for phones too
The maker works on a phone, and finished images open the system share sheet so you can save straight to your photos.

Guides from the blog

FAQ

Is 10maker free?

Yes. Every part and every export — PMX, GLB, 4K PNG and GIF — is free. Free exports carry a small 10maker.app credit.

Do I need an account?

No. The character maker runs entirely in your browser. Nothing is uploaded; your work is saved in your browser and in the project files you download.

Can I use my character in MikuMikuDance?

Yes. Click the MMD button to download a ZIP with character.pmx and texture.png. Unzip both into the same folder and load the .pmx in MMD.

Does the model work in Blender or Unity?

Use the .glb export. It keeps the skeleton, so you can pose or animate the character in Blender, Unity or any glTF-compatible tool.

Can I edit my character later?

Yes. Save the project (.json), or re-open the ZIP or GLB you exported — the maker restores every setting.

Does it work on mobile?

Yes, the maker and the PNG/GIF exports work on phones. Using the .pmx file needs MMD on a Windows PC.

Can I export with a transparent background?

Yes. In Motion · Record, set the background to transparent, then save a PNG or record a GIF. There's nothing to cut out afterwards.

Can I use an MMD motion file?

Yes. Drop a .vmd file into the motion area and your character will dance to it. Mixamo and other humanoid .fbx animations work too — the bones are retargeted for you.

Can I show more than one character at once?

Yes. Turn on studio mode to place several characters on the same stage, set each one's position, angle, size and motion, then record them together.